Cubing Coach
Log your stage splits and your coach analyses every solve to tell you exactly what to work on next.
CFOP performance overview
No CFOP with 2-Look OLL/PLL breakdowns yet. Log your Cross / F2L / OLL / PLL times below and your coach will start analysing them.
Log a CFOP solve breakdown
Seconds spent on each stage of one CFOP solve. Change the method below to log a different breakdown.
CFOP with 2-Look OLL/PLL · 30.0s average
Make your 2-Look OLL & PLL automatic
- Drill your 10 2-Look OLL and 6 2-Look PLL algorithms until recognition is instant — don't add full OLL yet.
- Cut the pause between the two looks: recognise the second case while finishing the first.
- Drill F2L efficiency: aim for every pair in 7 moves or fewer.
- Practise cross + first pair during inspection.
Tips on how to improve at solving the Rubik's Cube
The coach reads the stage times you log and turns them into a practice plan. Here is what it gives tips on, whichever method you solve with.
- Tips on how to improve at solving with CFOP — plan the whole cross in inspection, speed up every F2L pair, then move from 2-Look OLL/PLL to full OLL (57 cases) and full PLL (21 cases).
- Tips on how to improve at solving with Roux — build the first block in under 5 seconds, learn 2-Look then full CMLL, and drill last six edges with M-slice only.
- Tips on how to improve at solving with ZZ — recognise EOLine instantly, solve rotationless F2L with R, U and L moves only, then add OCLL, COLL and ZBLL.
- Tips on how to improve at solving with Petrus — make the 2x2x2 and 2x2x3 blocks intuitive and planned in inspection, orient edges on the fly, finish with full PLL.
- Tips on how to improve at solving with the beginner / layer-by-layer method — solve the whole cube without looking up, then switch to intuitive F2L and 2-Look OLL/PLL.
Tips on how to improve at lookahead so you never pause between F2L pairs.
Tips on how to get sub-20, sub-15 and sub-10 on 3x3.
Tips on how to improve at solving the cross in 8 moves or fewer, colour neutral.
Tips on how to improve at finger tricks and turn speed (TPS).
Tips on how to improve at using the 15 second inspection to plan ahead.
Tips on how to improve at 2x2, 4x4, 5x5, Pyraminx, Skewb, Megaminx, Square-1 and Clock.
Log a solve breakdown above, practise a case in the algorithms library, learn the method step by step in the beginner guide, check a scramble with the cube solver and follow your records on the personal bests dashboard.